Showing All Files In: Arcade ( Sort by Name Descending, Date Ascending, Downloads Ascending, Filesize Ascending )

Arcade » BACHMAN - A Pacman-style game

BACHMAN - A game similar to Pac-Man, but with a pseudo-3D perspective. 

I felt that the Mac didn't have a Pacman game that was good enough to fit my taste. The old MacMan doesn't work under MultiFinder, and the newer MacChase doesn't have any really good animation. (No little chewing character or nasty-looking enemies.)
The full version with level editor is now freeware. 

Arcade » Banzai!

Banzai!  Try to defend your base from incoming tanks and infantry.

Arcade » Bolo Tank Game - v0.99.7bv

Bolo was created by Stuart Cheshire of Stanford University. It has evolved from a little-known tank game on the BBC Micro to an explosively successful Macintosh game that is played constantly on the Internet, as well as many smaller networks. The author summarizes his work:

"Bolo is a 16 player graphical networked real-time multi-player tank battle game. It has elements of arcade-style shoot-em-up action, but for the serious players who play 12 hour games with 16 players working in teams in different networked computer clusters around an office or university campus, it becomes more of a strategy game. You have to play it to understand." The graphics and controls are pretty simple, as is the objective... conquer all the bases and pills.

Arcade » Delirium 1.2

This is the latest version of StarRunner II "Delirium". More info can be found at (offline).

Arcade » Desk Invaders II, v 2.3

Desk Invaders, version 2.3

Desk Invaders is a DA implementation of the classic arcade shoot-em-up. Now you can shoot away at those critters whenever the stress of using your Mac becomes too much, no matter what application you may be running! (Of course, under System 7, DA's operate just like any other application). The game is self-explanatory, pretty much. If it moves, shoot it. If it shoots back, move or die. That's it really.

Version 2.3 includes new "cool" graphics, harder levels, and full asynchronous sound.

Arcade » LunarPhantom 1.0

LunarPhantom 1.0 - "The Eagle has landed..." 

Lunar Phantom 1.0 is an arcade game where you attempt to fly a spaceship through 14 levels with various obstacles and enemies. Your ship  does not have any weapons, so the game is fairly non-violent. Lunar Phantom should run on any Mac from the Plus and up, on system 6 and up, on any screen depth and even across multiple monitors (though the game window will have the same size). The game is in black and white, but don't let that stop you. It is distributed as shareware - see the supplied documentation.

Arcade » Mac Invaders - v 1.10b - PPC

Mac Invaders V1.10 Beta

What is it? Mac Invaders is a version of the classic Space Invaders for
Macintosh. It has the following features:

o Two different two player modes
o Full key configuration
o Great ray traced graphics and digitised sound
o Remembers your high scores
o Play with mouse or keyboard
o More updates planned
o All this for a low ShareWare fee of

In addition Mac Invaders V1.10 has the following new features over V1.00

o Uses Apple GameSprockets for better performance
o Extra Turbo mode for faster gameplay
o Greatly improved graphics and sounds

PowerPC Processor
System 7.5
8 Megs of RAM

It's a long story but there's going to be a loooong Beta for Mac Invaders
V1.10, so rather than hang onto it for six months, I thought I should ship

Arcade » MacBrickout v - 3.1


Version 3.1 of Carson Whitsett's excellent Mac shareware Break Out/Arkanoid
homage, MacBrickout.

Arcade » Mazeworld Original - v.1.0.3

Mazeworld Original v.1.0.3 (Mac shareware)
This is release 1.0.3 of the Original Mazeworld realtime 3-D adventure game. 
Version 1.0.3 sees a major change in that Mazeworld is now being released in
it's entirety, as opposed to a demo version.

Mazeworld is an older game that uses mouse control and which has no sound. 
Those of you who require sound, auto-mapping, keyboard controls, that sort of
thing, are directed to the new Mazeworld Catacombs, a fast-paced arcade-style
game based on Mazewor ld which has all these features and more.

Mazeworld requires a Macintosh running System 7 and 1.5 Megs free RAM. Color
is required for Original Mazeworld. Registration for Mazeworld and the new
game Mazeworld Catacombs together is now only .

Arcade » MegaPong


Pong was the first electronic video game EVER! So... it's really a
classic! This game is kind of electronic Ping-Pong. Each player controls a
"paddle" and uses it to hit the ball.

Sytem requirements

In order to play the game, you must have Macintosh Sytem 7.1 with the Sound
Manager 3.0 or higher or Macintosh System 7.5. Also, you must have a 256
colors capable monitor with a minimum resolution of 640*480.

The game runs fine on PowerMacintosh.

Arcade » Mine Sweeper for 68k Macintosh

Mine Sweeper

1)  This program stores the position of the window, high scores, and user preferences in a preferences file when you are using a Macintosh 512Ke or newer; on a Macintosh 128 or Macintosh 512, a preferences file is not generated.  This means that if you want to clear the high scores, or if (for some reason) the window doesn't show up when you start the program, throw the 'Mine Preferences' file away.  (It is stored in the 'Preferences' folder in your System Folder.)

Arcade » Missile Command

Missile command is a 1980 arcade game by Atari, Inc. that was also licensed to Sega for European release. It is considered one of the most notable games from the Golden Age of Video Arcade Games. The plot of Missile Command is simple: the player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs), and in later levels smart bombs which can evade a less than perfectly targeted missile. As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed.

Arcade » MortalPongbat - v 1.4.1 68K

MortalPongbat 1.4.1 68K

Mortal Pongbat is Pong, taken to a whole new level of vicious, friend-losing fun.

It runs in 256 colors (automatically changed for your convenience) on any 68020 (or better) Mac running system 7.1 or later, with 1MB (actually it only requires about 700k) of free RAM. There should be two copies available on this archive, the 68k version for 68000-based Macs and a PPC version for PowerPC Macs.

Why is it? You might be wondering why anyone would come out with yet another version of Pong?

Well, I'll answer that... This one is really fun. That's not me talking, that's the dozens of students at Carnegie Mellon University who have played it, as well as many people I have given it to, talking.

Arcade » PacMan for 68K Macintosh!

When Toru Iwatani hungrily stared into his pizza box, he removed a slice of pizza and the idea for one of the greatest arcade games was born. At 27 years, the Japanese game designer came up with the idea for Pac-Man - a game that became legend, and spawned numerous sequels and clones.

Arcade » Ping Pong Deluxe


And now.. the very first Slipped Disk Software release is available on InfoMac (finally!)....
Ping Pong Deluxe - The ultimate 2 Player Pong Simulation.

Didn't you love that ancient pong game of old, with the two paddles and the white ball? No? Neither did we. That's why we made this. Mac users deserve the best.

* Sharp 256 colour graphics!
* Two Player real-time action!
* Deadly "Anti-OtherGuy" Weapons!
* Fiendish "HelpMe!" Enhancers!
* A Complete 4 channel music soundtrack!!!
* Digitized sounds!
* Requires System 7, 256 Colours and a 13 inch or larger monitor!