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Showing All Files In: Arcade ( Sort by Name Ascending, Date Ascending, Downloads Ascending, Filesize Ascending )

Arcade » Space Fighter

Space Fighter

And yet another great game from-*MagicTouch*-.In this one yo battle it our with another ship with allot of weapons to aid you.

Arcade » Space Junkie - v 1.2a

Here's Space Junkie 1.2a. This version supersedes version 1.2.

Arcade » Bolo Tank Game - v0.99.7bv

Bolo was created by Stuart Cheshire of Stanford University. It has evolved from a little-known tank game on the BBC Micro to an explosively successful Macintosh game that is played constantly on the Internet, as well as many smaller networks. The author summarizes his work:

"Bolo is a 16 player graphical networked real-time multi-player tank battle game. It has elements of arcade-style shoot-em-up action, but for the serious players who play 12 hour games with 16 players working in teams in different networked computer clusters around an office or university campus, it becomes more of a strategy game. You have to play it to understand." The graphics and controls are pretty simple, as is the objective... conquer all the bases and pills.

Arcade » Desk Invaders II, v 2.3

Desk Invaders, version 2.3

Desk Invaders is a DA implementation of the classic arcade shoot-em-up. Now you can shoot away at those critters whenever the stress of using your Mac becomes too much, no matter what application you may be running! (Of course, under System 7, DA's operate just like any other application). The game is self-explanatory, pretty much. If it moves, shoot it. If it shoots back, move or die. That's it really.

Version 2.3 includes new "cool" graphics, harder levels, and full asynchronous sound.


Arcade » BACHMAN - A Pacman-style game

BACHMAN - A game similar to Pac-Man, but with a pseudo-3D perspective. 

I felt that the Mac didn't have a Pacman game that was good enough to fit my taste. The old MacMan doesn't work under MultiFinder, and the newer MacChase doesn't have any really good animation. (No little chewing character or nasty-looking enemies.)
 
The full version with level editor is now freeware. 

Arcade » Missile Command

Missile command is a 1980 arcade game by Atari, Inc. that was also licensed to Sega for European release. It is considered one of the most notable games from the Golden Age of Video Arcade Games. The plot of Missile Command is simple: the player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs), and in later levels smart bombs which can evade a less than perfectly targeted missile. As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed.

Arcade » PacMan for 68K Macintosh!

When Toru Iwatani hungrily stared into his pizza box, he removed a slice of pizza and the idea for one of the greatest arcade games was born. At 27 years, the Japanese game designer came up with the idea for Pac-Man - a game that became legend, and spawned numerous sequels and clones.

Arcade » Banzai!

Banzai!  Try to defend your base from incoming tanks and infantry.

Arcade » StuntCopter_v1.2

StuntCopter is a rather basic game where the player controls an onscreen helicopter with the objective of dropping little men into a moving horse-drawn, hay-filled cart.  The higher the helicopter, the more points per successful drop.  Kill all your men, the driver, or the horse and it's game over.

Arcade » Mine Sweeper for 68k Macintosh

Mine Sweeper

1)  This program stores the position of the window, high scores, and user preferences in a preferences file when you are using a Macintosh 512Ke or newer; on a Macintosh 128 or Macintosh 512, a preferences file is not generated.  This means that if you want to clear the high scores, or if (for some reason) the window doesn't show up when you start the program, throw the 'Mine Preferences' file away.  (It is stored in the 'Preferences' folder in your System Folder.)

Arcade » Pong for 68k Macintosh

Pong for 68k Macintosh. In 1966, Ralph H. Baer came up with the concept of a "television gaming apparatus." This device included both a chase game and a video tennis game and could be attached to a normal television set. There were about 40 million TV sets in the U.S. homes alone in 1966, to say nothing of many more millions of TV sets in the rest of the world. They were literally begging to be used for something other than watching commercial television broadcasts!

Arcade » Space Junkie - v 1.2a

Space Junkie 1.2a
 
Here's Space Junkie 1.2a. This version supersedes version 1.2.

Arcade » Space Gypsy - v 1.01

Space Gypsy is a space shoot-em-up game in the grand tradition of Space Invaders. You are a hotshot spacejock money-hungry merchant, trying to get a load of goods out of the Solar System before the invading alien forces can vaporize your tail. You, of course, have a variety of weaponry  with which to attempt to fry them first... Space Gypsy is both 68k and PowerPC native, and requires only System 7.x and a 12" 256-color monitor.

Version 1.0.1 fixes a bug in Version 1.0 which caused crashes on machines  using 24-bit addressing.