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Board » Kalaha - v 1.0

Kalaha v1.0 is a board game based on a 7000 years old game from Egypt.
It's easy to learn and very addictive. This game is shareware.

Requirements: This game requires a Macintosh with about 800 free Kbytes of RAM and System 7 or better. This game is a FAT binary so it should work on both PowerMacs and on some older Macs. This binary may be included on the commercially available CD-ROM of the
archives.

Board » TicTacToe 2.5

TicTacToe 2.5

TicTacToe - A fun game for 1 or 2 players. Has animated graphics. Program written by Quade Publishing (Jeff Quade).

Board » Monopoly 3.13

Monopoly is a board game published by Parker Brothers, a subsidiary of Hasbro. The game is named after the economic concept of monopoly, the domination of a market by a single entity.

Board » Alice - The Macintosh's first great game

Alice - Through the Looking Glass.
 
The screen turned black and then, after a few seconds delay, a three dimensional chess board in exaggerated perspective filled most of the screen. On the rear side of the board was a set of small, white chess pieces, in their standard positions. Suddenly, pieces started jumping into the air, in long, slow parabolic arcs, growing larger as they got closer. 

Board » Mahjong - v 1.0.5

Mahjong 1.0.5 INT
 
This is the first release of a project that I have been working on. It is a four player mahjong game. I hope that I can release this game in a network version in the future but this is not a promise. 8-)

This game is ShareWare. You may use the game at your own risk. I don't pay fo any possible damage caused by the game. There are no reported serious problems though with Mah Jong. The cost for using it is 50 SEK (+ 10 SEK snail-mail-shipping). (I think this is a decent price for this program.) If you like the game and are going to play it you can contribute to the cost of the THINK Pascal compiler and THINK Reference I bought to be able to bring this game out. For registration, read the document "To register".

Board » Sokoban - v 2.5

Sokoban - v 2.5

In Sokoban, you are a warehouse keeper trying to get boxes through a maze of a warehouse to their proper locations. The boxes are so heavy that you can only push one of them at a time. Be careful that you don’t get a box trapped in a corner: the boxes have no handles so they can’t be pulled at all. If you prefer a more glamorous description, replace “box” by “treasure chest”; in fact, I think I’ll do that in the rest of these docs.

There are over 200 different levels included (separated into several collections), and you can make your own levels, too. If you design good levels, I’ll include them in the next version and give you credit. 

Board » Snood - v 2.0

Snood is a puzzle game which emphasizes thought rather than reflexes.  Your goal is to remove the Snoods from the playfield by launching other Snoods up at them.  You can do this in two ways:  (1) Transporting Snoods --Matching up three or more Snoods of the same type allows them to transport away, and (2) Dropping Snoods -- if after a Snood transport some Snoods are no longer connected to the top of the playfield, they will drop to safety. 

Snood has no time limits, allows you to play at your own pace, is non-violent and non-confrontational, and has a variety of difficulty levels, including one for children.

Board » Sigma Chess 5.1 - PPC chess program with 3D board

Sigma Chess 5.1 - free PowerMac chess program with 3D board

SigmaChess is a free master-strength chess program for PowerMacs
(Those with 68K Macs, or System 7.0/7.1, should use SigmaChess 4.02 Lite)

SigmaChess has won many awards (see www.sigmachess.com). It has a 3D rendered piece set, and will annotate your games and print them out in two-column format in figurine notation with embedded diagrams.